Two years ago, in the early days of this blog, I wrote a post about Ascendancy II. It was in part a celebration of Ascendancy, the people who created it, and the immense role the game played in my childhood… and in the other part it was a vaguely bitter and definitely melodramatic rant about The Logic Factory saying they might develop the sequel to Ascendancy on a platform I had no access to. So — pretty on par with the quality and professionalism you should expect from the first year or so of my blogging career. Here’s the weird