Veni Vidi Valiant — or — I Came, I skillsaw, I Conquered

If you’ve hung around these parts long enough, you’ve likely noticed an immensely prolific mapper’s conspicuous absence. Somehow I’ve made it ten years writing about Doom WADs and literally never mentioned him a single time? How could this be?! Well, don’t fret, old friend; even I know that there’s a special place in Hell for a WAD reviewer who ignores our most decorated mapper, Paul “skillsaw” DeBruyne. But I have to admit up front that part of the reason I’ve not yet written about any of skillsaw’s WADs is because I’m not exactly sure what I think of them. I’ve

Scythe II

Scythe II and I have a complicated relationship. I was a massive fan of Scythe years before the sequel was a thought in my head, so when II was released, I jumped on it like a rabid wombat. In the beginning, I was blinded by love for Erik Alm and the Scythe name. As the initial high faded, I found myself a tad disappointed. It wasn’t quite there for me — not quite what Scythe had been. And back in those days, I had an strange preference for tech maps, of which there were only five or so buried in

A DIGITALEIDOSCOPE Exclusive: 13 Most Memorable Maps

It’s the holidays! Another Doomsday just a few days ago, with Christmas and New Years right on the horizon. There’s another sort of holiday to celebrate today, too: the 25th episode of What’s Awesome, Doom?, and just over three years that I’ve been doing the column! Yeah, I’ve really only done 25 episodes in all that time. What a professional! To celebrate the holiday season and these big landmarks, I’ve put together a special episode: one of those Top Ten lists the internet loves so much. Except this is a Top 13 — my personal most memorable maps: three official

Scythe

It’s weird to think that I’ve been doing this Doom thing consistently for over a decade. 2002 is when I really got into it, even if I did dabble in Doom as a kid back in ’94. I was a teenager by 2002: no longer terrified of the pixelated demons, and newly equipped to navigate the internet and find WADs to play. That’s where I found the three names that still embody that early time of wonder and discovery, as I first stepped into the glorious world of Doom WADs: STRAIN, 2002 A Doom Odyssey, and Scythe. Returning to Scythe

Flashback to Hell

Past few days I’ve been working my way through the meaty innards of Flashback to Hell, a megaWAD by Stormwalker, a name I admit I’m not at all familiar with. There’s some Cacoward talk surrounding it already, so you can pretty safely assume it’s good, but all I knew going in was this: it’s a classic-styled WAD. 15 levels. And with a story — something that a lot of WAD-makers leave out but I really appreciate when it’s there. I dove in with some definite expectations. I knew what I was getting into; I expected your standard oldschool WAD. All