Believe it or not, when Doom first came out it was actually pretty scary. A genuine 3D space seen in first-person? Just you and the nightmares lurking all around; roars and snarling in the distance. Enemies attacking from the darkness, from behind, opening doors and riding lifts in order to chase you down. Nowhere was safe. In 2022, it’s hard to even convey what that experience was like. There’s simply no way to recreate the revelatory, revolutionary way Doom felt. No way to impart the context in which it appeared, the blissful ignorance we had back then… of what all