Like everybody else in 2004, I was eagerly awaiting Half-Life 2. But I wouldn’t be a massive Doom geek if I wasn’t looking forward to Doom 3 more. I was 16 when Doom 3 came out in the summer of 2004. I’d been back into the Doom scene for a solid two years, probably more, and that’s on top of Doom having been one of the biggest games in my house for most of the ’90s. I was making my first maps at this point, awful as they might have been. Doom was in my blood, and I was ready