Love for Doom 64 is a quiet but unwavering thing. Rather than fading out slowly over the 25 years since Doom 64’s release, it has only grown stronger. Doom 64 fans are probably the most dedicated and die-hard of the Doom sub-fandoms, faithful for decades to a console-exclusive game they could only play on modern systems via emulation or fanmade ports. Because of how hard it’s been to play, Doom 64 has enjoyed less than %1 the amount of custom content that Doom and Doom II have — by far the biggest reason those earlier Dooms have managed to stay