Your old pal scwiba is ready to hang it up, folks. Certainly not ready to stop playing Doom WADs, but ready to stop writing about them. And thinking about writing about them, and playing them while thinking about writing about them. In total I’ve covered about 80 Doom WADs — with more than one thousand maps between them. What more is there to say, after all? You know, it’s odd to reflect on everything I’ve written here, because I always come back to this idea that I’m not cut out to be one of those great, lifelong reviewers. I’m no
Tag: Christoper Lutz
Doom the Way id Did
Another Doom anniversary, another classic Doom-styled mapset. What better way to celebrate Doom’s 22nd birthday than with what, in an alternate universe, could have been id’s official Doom levels? Doom the Way id Did is the Doom homage to end all Doom homages. Tired of mapsets only textured to look like E1 but don’t play anything like it? Done with the straight lines and right angles of modern maps? This is the WAD for you: for the first time, a full, three-episode megaWAD that attempts to recapture the essence of id’s original levels in every possible way. I can’t list