Nine years after they made F.E.A.R., a sizeable contingent of the devs from that team released a little indie title called Betrayer, and it’s the best horror shooter nobody’s ever heard of. I have incredibly vivid memories of the time Betrayer came into my life, where I played it, and most importantly, who I played it with. It was my last year of college when I stumbled upon this gem of a game. I was an RA on the freshman floor of a UMass Lowell dorm (sorry, sorry — a residence hall), and my door was open all the time
Tag: Betrayer
Burn the Witches!: Passing Judgment on Betrayer
This post is going to be fairly… spoiler-heavy. Or, at the very least, revealing — about a game that’s better played while it’s still mysterious and strange. If you haven’t played Betrayer, I urge you to check it out before reading any further. Or if a more general overview would help, I’ve got you covered over here. Today, we’re going to get into the meat of Betrayer. We’re going to talk about things that I couldn’t (or didn’t want to) bring up in my more surface-level review. I’ve finished a second playthrough, mulled over the experience for almost a month, and now I’m
As Spoiler-Free a Review of Betrayer as is Possible
Betrayer is not what you think it is. Even if you’ve seen screenshots or watched trailers, it’s still probably not quite what you’re expecting. Which is actually great, because half the joy of Betrayer is the slow process of discovering just what the heck it is. When you wash up on the shore of this strange land, some surface details will be immediately apparent. The first-person perspective. The striking monochrome visuals. The profound lack of information or context.