Favillesco Alpha Episode: Apostasy on Amalthea

Enough of a mouthful? Favillesco Alpha Episode: Apostasy on Amalthea, henceforth referred to (for your sanity and mine) as Amalthea, is the third release in the Favillesco series — though, as I understand it, something of a side, spinoff project and not part of the main series. In any case, I haven’t played the other entries in the series, nor any of Nicolás Monti’s previous WADs, unfortunately. That background information is interesting to know, because this… is an odd mapset. It’s obvious, even without playing his other stuff, that Amalthea is something of a departure from Monti’s norm: the weird

Silent Storm — Mission 1, Part 2: Capture the Whatever!

Hello, friends. Before we set out, I would like to welcome you to the team. It is a great honor to receive an assignment to Special Operations SE2 (copyright 1942 Bogdan Yeromeyev). I will be your commanding officer for the duration of this important mission. The war effort may very well be determined by the success or failure of our efforts. I ain’t never heard of any SE2. This operation aboveboard, boss? Yes, yes… and I assure you it’s all very important and distinguished. Seems a wee bit dubious. Will there be stabbin’, at least? …if you would like there

Silent Storm — Mission 1, Part 1: Assemble the B-Team!

Despite the long pause between posts, I assure you the journey back to base was quite a bit shorter. In fact, it took all of five seconds. The future is now! We find ourselves alone in the foyer. No welcoming committee or nothin’. So much for being greeted as a hero upon our return. Is anyone even home? This starred door looks important! Bogey busts in like the boss he is and finds himself in Colonel We-Have-All-Died-in-Vain’s office. So much for that sentiment, huh? He sure recovered quick, and apparently he’s been waiting for us.

Silent Storm — Mission 0: One Man Against the World

Our journey has to begin somewhere, and what more fitting place to begin than a character creation screen? Here’s our hero, Bogdan Yeromeyev. He’s a member of… whatever organization this is that apparently enlists soldiers from every Allied nation on Earth. I’m guessing they’re basically the Monuments Men, except they’re trying to rescue alien ray guns instead of paintings.

Rewriting History — Let’s Play Silent Storm!

I know you’ve all been waiting for this. The legend. The one; the only. It’s time for… some game you’ve never heard of. Silent Storm! You’ve never heard of it; I’ve never heard of it, but I’m here to tell you — it’s awesome. No — fantastic. No, wait — ballin’. I picked it up for a couple bucks on GoG based solely on the blurb and a few screenshots. The verdict? Probably the best videogame impulse buy I’ve ever made, and I’ve lucked out pretty hard with those types of deals. So, what kind of game is this? Here’s

Flashback to Hell

Past few days I’ve been working my way through the meaty innards of Flashback to Hell, a megaWAD by Stormwalker, a name I admit I’m not at all familiar with. There’s some Cacoward talk surrounding it already, so you can pretty safely assume it’s good, but all I knew going in was this: it’s a classic-styled WAD. 15 levels. And with a story — something that a lot of WAD-makers leave out but I really appreciate when it’s there. I dove in with some definite expectations. I knew what I was getting into; I expected your standard oldschool WAD. All

On a Whim

…Hello! It’s been — well, it’s been a while, huh? It’s funny… how easy it is to get into a habit. I started this blog on a whim, really, and a few months into the gig, it felt like the way things had always been. (Tuesday post, Thursday post. Tuesday. Thursday. Tuesday, Thursday…) But it’s just as easy to get out of one, I guess. I stopped posting on a whim, too. I didn’t really mean for that anniversary post to be the last post for seven months. It just sort of happened that way. I missed a post and